The Heart of Dead Cells: A Visual Making-Of PDF º of


The Heart of Dead Cells: A Visual Making-Of The Heart of is a new collection, half artbook, half making of The first issue deals with the independant game Dead Cells The game has been a huge success on PC the last years and it s now available on consoles PS, Xbox One, Switch A serious contender for the Game of the Yearaward

  • Hardcover
  • 160 pages
  • The Heart of Dead Cells: A Visual Making-Of
  • Benoit Reinier
  • 24 April 2019
  • 2377840558

About the Author: Benoit Reinier

Is a well known author, some of his books are a fascination for readers like in the The Heart of Dead Cells: A Visual Making Of book, this is one of the most wanted Benoit Reinier author readers around the world.



10 thoughts on “The Heart of Dead Cells: A Visual Making-Of

  1. Jaysen Huculak Jaysen Huculak says:

    This book provides a great overview on the art and design of Dead Cells I enjoyed reading how Motion Twin became the company they are today Their core values and connection with fans shaped a great game Amazing Art so many images Company history and philosophy Cooperative structure Development timeline with twists and turns Design overview No art captions More context for each art piece would be great No technology code coverage Why they chose Haxe, CastleDB etc Light coverag This book provides a great overview on the art and design of Dead Cells I enjoyed reading how Motion Twin became the company they are today Their core values and connection with fans shaped a great game Amazing Art so many images Company history and philosophy Cooperative structure Development timeline with twists and turns Design overview No art captions More context for each art piece would be great No technology code coverage Why they chose Haxe, CastleDB etc Light coverage of each staff members specialty Would love to learnabout the team A few spots have text over images that are a bit challenging to readAs a fan of the game this is a must read Very happy with my purchase

  2. Vitalij Vitalij says:

    An interesting art book quite well detailing on how dead cells came to be and provided interesting insight in Motion Twin company itself Although I was expecting a bitdetails on design decisions Most of the stuff was covered extremely briefly Also, most pictures lacked captions and explaining what I am looking at or who was the main artist of that particular piece Lastly, the paper quality is not great all of the artwork looks a bit washed up and definitely doesn t look as good as it An interesting art book quite well detailing on how dead cells came to be and provided interesting insight in Motion Twin company itself Although I was expecting a bitdetails on design decisions Most of the stuff was covered extremely briefly Also, most pictures lacked captions and explaining what I am looking at or who was the main artist of that particular piece Lastly, the paper quality is not great all of the artwork looks a bit washed up and definitely doesn t look as good as it could For an art book, I didn t expect it will be that bad Overall, this book it not too bad If you are a fan of Dead Cells go for it Just keep your expectations tame

  3. Axel Axel says:

    A really interesting and unique hybrid between art book and behind the scenes book for Dead Cells It was really interesting to read up on how Dead Cells came to be, especially considering that the developer used to mostly develop browser games prior to Dead Cells.

  4. Hector Hoyo Hector Hoyo says:

    Great colors scripts, concepts and making process Quality of book in terms of paper could be a bit better.

  5. ömer Aydın ömer Aydın says:

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  6. Michiel Michiel says:

    Nice art but a bit meagre regarding the making of the game.

  7. Drifty Drifty says:

    Was a great book.Spoilers view spoiler There is art What, did you really expect there to be spoilers for an art book hide spoiler Was a great book.Spoilers view spoiler There is art What, did you really expect there to be spoilers for an art book hide spoiler

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